![]() Smith, who wanted to be a game designer since he was five, had a similar realization, spawned from Pokémon. I want people to have that experience without thinking that they have to wait for it, or that they’d be excluded.” I was so excited and seeing that, for the first time, felt so meaningful to me because I was able to see and immerse myself even further into the game. But I remember the first time I played a Pokémon game where I could have a character with a darker skin tone. “It was something that I thought I would have to live with. “Growing up, I didn't get to see characters that looked like me at all,” says Brown, remembering her early years as a young gamer. For game designer Seth Smith and Emmy Award-winning art director and illustrator Lauren Brown, Pokémon was a major source of inspiration not only for their love of video games and storytelling, but also for their future efforts to foster a diverse community in their industry. ![]()
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